Game Studies Blog.
Ever since computer gaming started to take off late pre 2k there has been a strong desire to add a story into games as the technology started to be able to allow a game to have stories much easier. However is a storyline essential to a game's success? Or can a game survive without one in this time of gaming?
\n \nBefore defining the answer to this question its best to look at a sample of games. In this case let's take a look at one of the biggest well known games there are; call of duty. With this game I think it would be safe to say that people would play the games story mode as a tutorial before playing online, as generally the players spend of their time mostly in multiplayer online. However, regardless to how repetitive call of duty's plot may be its still a large success. \n \nHow about a game that's based on telling the player a story. One that they can control and affect them? Particularly the walking dead. This is another successful game with a high amount of popularity but not for its controls. But because of how the players actions affect the outcome of the story. In order for this game to have done effectively well it would have required an story with great detail and structure; as without it, the walking dead game would have done poorly. \n \nNow this only just scratches the surface as its only 2 games out of the other millions out their. However it can be concluded that the developers behind these two well known games know how their game should be and what they must do to achieve it. Call of duty's main interest is online play, so it focuses less on story where as the walking dead heavily relies on story telling. All in all, whether a storyline is included is dependent on the game that is being made, but is generally welcomed by gamers. Jake Carter - 11/07/2017 Comments are closed.
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AboutHere is where I'll be submitting my blog pieces for my Game Studies class in Tri 2. Archives
September 2017
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