Game Studies Blog.
Both first person and third person based camera games do have amazing and somewhat okay games behind them; however, which is better for the game? This can be determined by figuring out what each perspective's strengths and weaknesses are, and confirming it with noticeable examples.
The main strength to using first person perspectives in game is how it can be immersive to the player. It essentially puts the player right into the character's shoes; and in turn, make the player feel as if they're in the game itself. This can be extremely beneficial if you're trying to get the player immersed rather than feel as if they're 'spectating'. However this doesn't mean the player can't be immersed in third person or using only first person would be beneficial. This can be proven with the type of game itself. The example being a first person platformer. It just simply wouldn't work well as a third person view would in comparison; The views that the first person perspective may be right in the player's face if they need to jump, climb, etc. which would just effect the immersion negatively where as the player would be able to watch and play with a third person camera with relative ease instead and not become disorientated trying to navigate platforms. All-in-all, both first person and third person do have their strengths. However generally speaking, the camera's perspective should heavily take the game's genre of game play into consideration, and how the perspective can do its best to immerse the player positively. 27/06/2017 - Jake Carter After the innovative years of pre 2k, there was a great improvement in computer games; whether it's in quality of game play mechanics, story telling, or graphics. However, there is one game that stood out from the rest which would soon be popularised and change how players see games based on its mechanics; that game is Mine craft by Mojang. Minecraft was unique at the time at its initial release and did things differently from other games rather than following the trend of building games for latest generation of hardware, mincecraft went a different direction as it decided to use pixel art for textures in game. This was so unique and was popularised it caused more games to start using pixel art in their games because of how it was heavily inspired. But the artwork itself is not what made the game popular, it's also the game play mechanics. Mincecraft brought a large interest in survival sandbox games to the computer gaming community and did something different. It focused on encouraging the player to be creative and start crafting, exploring, surviving, etc rather than getting straight in to the fight. Because of the popularity and significance of mincecraft, shortly after there was a large amount of games that started using pixel art and following the game play mechanics; one noticable example is the game terraria. While it has different aspects to the game with its 2d third person view and items in game, it's safe to say mincecraft had a significant impact on the game's creation. It's just interesting how minecraft made a significant change in computer gaming by doing something different to other game companies and managing to become so popular and influence other game developers to create create their games differently. Source: Played minecraft for >7 years. Computer games have come quite a long way from the beginning with many innovative and new iterations of technology. However before we had our advanced technology there was one system that strongly made a significant mark in the computer game history prior to 2k. That system being the Playstation one. The Sony Playstation was made in a collaboration with Nintendo as an add-on for the SNES console to allow it to read discs rather than cartridges. However due to Nintendo calling off the deal to work with Sony's rivalry Phillips this caused Sony to create a system out off the add-on itself, which is now known as the Playstation. Because of how the Playstation used CD-roms instead of cartridges, it allowed for more data to be stored, which allowed for more detailed video games. However, while the disc wasn't used first by Playstation, this console popularised the usage of discs much more than the 2 consoles prior to the Playstation, the Phillips and Sega Saturn. One other way that the Playstation changed the computer game industry was with the power to play 3D games. While Sega had a console that supported 3D, it was more supportive towards 2D where as the play station strongly supported and played 3D games with relative ease. Hypothetically if the Playstation wasn't created, this would have lowered the bar for 3D gaming as when the Play station was announced the competitor at the time was the Nintendo 64. Due to how Sony left a good impression on 3D gaming, it caused Nintendo to hold back on the release of the Nintendo 64 numerous times. So in summary, with out the play station leaving a mark in computer gaming with usage of discs and 3D technology it could have cause lower quality in games and computer systems due to the lack of competition it created with Nintendo. Jake Carter - 13/06/2017 |
AboutHere is where I'll be submitting my blog pieces for my Game Studies class in Tri 2. Archives
September 2017
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